On Hard difficulty and below, her rage stops even if she missed the hit (player managed to evade it).
She calms down only after hitting her enemy (zeds and blocking players excluding). She rages from any hit, if her health dropped below 50% (75% on Sui/HoE). She rages from damage > 300, but only if received from a single hit. She may be weaker, yet she is faster and a damn sight more pissed off. A Female Fleshpound, she isn't simply a a reskin, she has custom behavour and values to set her apart from the Fleshpound. Well I hope your new toys are up to the job because she isn't going to hold back.' Funny, those two may have made a cute couple had things been different. Once that switch is flipped even a raging fleshpound runs for cover. Refined technology to counter a unrefined nature, a temper that out matches even the Fleshpounds berzerker rage. This time though, this time it's different. Kevin has been busy, he's brought something new along, oh it's happened before, you know him as the Husk, and you know how to deal with him. Well we weren't the only ones who've been upgrading. 'Overtime you've grown stronger we gained access to weapons cache's, upgraded gear, developed new tech and even found lost artifacts of power to counter the endless waves of clones.